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Dark GDK / When I export my 3ds model it appear without textures

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manuel31
15
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Joined: 9th Jan 2009
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Posted: 2nd Feb 2009 00:28
When I export my 3ds model it appear without textures just white.

Please help
AlexI
19
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Joined: 31st Dec 2004
Location: UK
Posted: 2nd Feb 2009 17:13
are the textures in the same folder as the model?

prasoc
15
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Joined: 8th Oct 2008
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Posted: 2nd Feb 2009 17:15
export to .x with Pandasoft's x exporter
FIGHTEX
15
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Joined: 30th Nov 2008
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Posted: 25th Feb 2009 20:41 Edited at: 25th Feb 2009 20:41
what program are u using=?
if u are using blender go to matirals then press texface

Game.Love
heyufool1
15
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Joined: 14th Feb 2009
Location: My quiet place
Posted: 25th Feb 2009 20:47
I'm having the same problem but i'm using Anim8or, and Anim8or's only Dark GDK supported file is .3ds
Nomnom
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Joined: 17th Mar 2009
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Posted: 4th Apr 2009 14:40
Old thread, but this might be useful to others:
In the Anim8or forum you'll find a few ASL scripts... some of which export .X files. I haven't tried them yet, but at least one of them should work.

<><
DarthVader 335
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Joined: 18th May 2007
Location: Cyberspace
Posted: 4th Apr 2009 21:14
You have to be using your own textures you cant use the ones that 3D world studio comes with. They also have to be in the same folder as the map file. In 3D world studio you have to render lights before exporting (even if your not using any lights you still have to compile it) you can do this by pressing the light button in the upper right corner of 3D world studio. hope this helps!

The only limit to creating video games is your imagination

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