I've attached a shader that should compile under Shader Model 2.0 for ATI cards. Some compromises had to be made, since ATI do not support Shader Model 3.0, only Nvidia cards support this more powerful shader model.
Changes:
*Shader uses only one fill light instead of two
*Global illumination stripped out
Of course, these changes will make the characters less eye-popping in game for ATI users, but unfortunately there is not much I can do about that.
Could an ATI user that has Model Pack 22 confirm that this works for you?
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"bond1 - You see this name, you think dirty."