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FPSC Classic Product Chat / Pick up gun, end level

Author
Message
FallenRT
15
Years of Service
User Offline
Joined: 1st Feb 2009
Location:
Posted: 5th Feb 2009 04:00
I need to accomplish this. You pick up your dead friends gun and the that's the end of the level. Thanks for the help.
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 5th Feb 2009 04:49
I can think of two ways. One, put the weapon in the winzone, or add plrmoveto=winzone to that weapons pickup script.

Best.

FallenRT
15
Years of Service
User Offline
Joined: 1st Feb 2009
Location:
Posted: 5th Feb 2009 05:17
Would the plrmoveto=winzone make the playernhave no control at all. This is what I need. Only half way there
Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 5th Feb 2009 11:34
Or you could just set it to objective = 1 in the gunspec, but not in the editor. I'd imagine you'd have to open up the gunspec the FPSC files.

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