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FPSC Classic Product Chat / [LOCKED] GamerDude's FPSC v2.0 Model Thread

Author
Message
GamerDude
User Banned
Posted: 7th Feb 2009 03:19 Edited at: 7th Feb 2009 03:23
Here are some models that i am requesting to be added to FPSC v2.0. So far, i have modelled a vehicle (still w.i.p).

These models will be modelled, textured and animated (if necessary).

Vehicles (all animated):
-4x4 (50%)
-Sedan
-Ute
-Truck

Scenery:
-Crane
-Water heater
-Blinds vertical (windows)
-Blinds horizontal (windows)
-Container (5 variations)
-Powerpoints & switches (3 variations)
-Power boxes (3 variations)
-Pillows (3 variations)
-Fence (3 variations)
-Window (3 variations)
-Speaker
-LCD Monitor
-LCD TV
-Keyboard (PC)
-Keyboard (Instrument)
-Mouse (PC)
-Laptop
-CPU tower (3 variations)
-Server PC (3 variations)
-Game cases (10 variations)
-Stationary (rubber, pen, pencil, ruler, scissors, more)
-junk (3 variations)
-junk piles (3 variations)
-wood (3 variations)
-furniture (5 variations)
-more, more, more

this is a list of the models that i will attempt to make. The 1700 poly 4x4 took me about 2hr so far.

i will post some screens when i am finished making the 4x4.

i also need a uv mapping tool that works (i tried uvmapperclassic but the uv maps come out wrong)

What i would like to see in FPSC v2.0:
-ability to place entities with 2 objects in them (such as a window with glass that stays together when rotated).
-cloth physics
-ability to spawn objects when destroyed (like when a laptop is shot, the top and bottom seperate by removing the old object and placing 2 parts in its place).
-real glass (so models of broken glass appear when glass is broken)
-spawning of effects when movable objects destroyed (like a monitor, when shot in screen, texture changes and sparks come out)
-drivable vehicles with basic physics
-dynamic objects that can be walked through
-wind (like from a fan)
-cables & ropes (ability to make inside FPSC with click to make points)
-mines (like a weapon, so thrown like a grenade but explodes only when player walks near)
-weather (placable, such as rain, lightning, clouds)
-Realistic bullit holes (using bump mapping)
-Doors with proper collision (so you can walk through the door while it is openning)
-terrain generator & editor (like far cry)
-movable dynamic lights (so light models act like ragdolls with the actual light moving)
-where it is dark, the player is dark too
-geo mod (so levels can be destroyed by explosions, generated live)
-ability to draw levels as if in sketchup (click and drag style)
-loading of .gif as textures on screens

thanks

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Apple Slicer
15
Years of Service
User Offline
Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 7th Feb 2009 03:29
Wait...Is this having to do with the migration? If so, there is a migration thread...

Till Thy Migration Come...
http://pretzelgames.webs.com/pretzel%20games%20tgc%20forum.jpg
GamerDude
User Banned
Posted: 7th Feb 2009 03:32
no, this is about some models i am making for the migration.
Zdrok
17
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 7th Feb 2009 04:02
Then wait until after the migration, please.

Or have a mod lock this and open it after the Migration's release.

*Salute*
crispex
17
Years of Service
User Offline
Joined: 22nd Jun 2007
Location:
Posted: 7th Feb 2009 04:12
Indeed, the migration isn't going to come out any time soon, and making models now for something you don't know will work on the new version is rather...pointless.

Temporarly away from the Phoenix Sentry.
gorba flamingo
16
Years of Service
User Offline
Joined: 16th Oct 2007
Location: between crazy and all out insane!
Posted: 7th Feb 2009 07:57
and... shouldn't this be in models N media?

[url=http://profile.mygamercard.net/gorbafletch]
GamerDude
User Banned
Posted: 7th Feb 2009 08:03
ok, ill say it again.
Quote: "Here are some models that i am requesting to be added to FPSC v2.0."


i have requested these to be in the release. not released afterwards. please stop posting about where this thread should be or to wait until it is released.

thanks
Maniac Modeler
16
Years of Service
User Offline
Joined: 15th Jan 2008
Location:
Posted: 7th Feb 2009 23:25
GamerDude - I would be glad to model a few of these and send you them. I've been rather bored as I've had nothing to model lately.

Just let me know.

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