Hey,
Bloom In Unmodded FPSC Game Engine!!!
Quote: "Everyone wants that, right?"
Quote: "I wanted. "
This day I was working on
bloom. I was thinking on how to make
bloom.
And guess, I made it.
And it isn't as good as a mod or FPSC X10. But it is nice if you dont use mods, only
FPSC Updates.
I will post a screen and a video. First I want to know what you think. And then I will improve it, and make a tutorial .PDF or .AVI, your choice. But because I want to use this as a
unique thing for my
Red Eye - The Game, I will keep it for limited time secret.
It works just like Bloom. It isn't a texture, as some of you may think. I will make a video and post it here.
Side-Effects:
- The screen below shows a very simple bloom on the ground. But withouth the bloom the framecount is 50 and with bloom it is around 40.
- Only dynamic walls and dynamic floors, dynamic lights and dynamic entity's and characters(duh), in a room (Not Whole Level).
- That is it for now. If there are any other side-effects, I will post it here too.
Hope, you like it!
I am also working on DOF. So, lots to come.
Bye,
Red Eye Productions