by 'entities' i'm assuming you mean 3d objects?
without seeing some of the code or you explaining it a little better, it's anyone's guess as to what's going on.
but, there's nothing that makes an object 'automatically' go to 0,0(,0?) without you telling it to, except for:
1) when you use
make object, it will start at 0,0,0 until you assign it other coordinates or move it otherwise.
2) you MIGHT be telling it to go to variables x#,y#,z# (via
position object that are not yet defined (they'll have 0.0 assigned to them (the variables) until you set them to something else).
otherwise, i'm not real sure what you're talking about...
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