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3 Dimensional Chat / Excellent Normal Mapping Resource

Author
Message
Sid Sinister
19
Years of Service
User Offline
Joined: 10th Jul 2005
Location:
Posted: 12th Feb 2009 06:02
Hello all, I just wanted to post up a great resource on normal mapping I found recently. It's pretty much all you'll ever need to know on it.

http://wiki.polycount.net/Normal_Map

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
-Computer Animation Major @Baker.edu-
bond1
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location:
Posted: 12th Feb 2009 06:15
The enitre Polycount forum community is an invaluable resource for learning 3d game modeling. There are industry professional artists from Epic, Id, Monolith, EA, you name it.

And it is an extremely friendly forum, even for total noobs, as long as you're open to honest criticism and show a willingness to learn. And you'll be learning from the best of the best.

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"bond1 - You see this name, you think dirty."
Sid Sinister
19
Years of Service
User Offline
Joined: 10th Jul 2005
Location:
Posted: 12th Feb 2009 08:16
Tell me about it! I've been crawling their their wiki and forums for days and my brain is about to explode! They are excellent people! I've been circling their IRC channel for a week and getting to know everyone. They are indeed very nice people and very helpful.

I'm currently trying to contact the website owner so I can ask him if I can redo and possibly keep up to date the front page.

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
-Computer Animation Major @Baker.edu-

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