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FPSC Classic Models and Media / Nazi Zombie Barriers

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Loopy Loop
17
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Joined: 27th Sep 2008
Location:
Posted: 13th Feb 2009 19:30
Does anyone here know where i can get a barrier like in nazi zombies for fpsc, it would not be for commercial use, just personal use. sorry for teh quick post but ive gotta go and i cant post later. bye!

Wtf? It says signature but I havent got one of those tablet pads... grrrr....
Braden 713
18
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Joined: 3rd Aug 2007
Location: Canada
Posted: 14th Feb 2009 03:54
Um, I don't think there is actually any system like that available for FPS Creator yet, would definitely be an awesome addition though I can certainly see where you're coming from.

With the right programs and scripts I'm sure you can easily create a sort of barrier system much like it, there's many great free modelling programs out there like Blender for instance -

http://www.blender.org/

And the basic script you'd need for this, as in something where a board came into contact with an enemy, it broke and you could in fact, in a sense "re-build" it could maybe tie into the "money system" created by Conjured Entertainment -

http://forum.thegamecreators.com/?m=forum_view&t=130281&b=24

Perhaps through some tampering with his scripts (with his permission of course) you could somehow alter it to work for rebuilding a once broken board (which would re-appear in place I guess) for a particular amount of money?

And there is a fantastic thread to help people learn to script -

http://forum.thegamecreators.com/?m=forum_view&t=62366&b=23

Not sure if this helped at all, just trying to point you in some sort of direction; and namely away from asking people to just give it to you. Hopefully this has some use to you, would love to see anything you might create with this idea in mind man

Cheers!
Loopy Loop
17
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Joined: 27th Sep 2008
Location:
Posted: 14th Feb 2009 12:41
thank you very much man!

Think Big, in fact scribble that, Think bigger, no no no, think biggest of all
Braden 713
18
Years of Service
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Joined: 3rd Aug 2007
Location: Canada
Posted: 14th Feb 2009 20:33
No worries, let me know if you get onto something like this though man! Because, well a system like this does seem somewhat complicated and I'm the first one to admit I know nothing about scripting haha...
But if you can figure this out that would be amazing! If you need any help just yell man; whatever it may be, I'll see what I can do to be of assistance
DestroyerHive
17
Years of Service
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Joined: 8th Mar 2009
Location: Ravenholm - pwning headcrabs
Posted: 15th Mar 2009 14:59
that would be intense, but you have to see an enemy before they can attack, meaning they can't get in. Still, it would be cool to try

A single drop of water can mean a drained ocean for future generations
SikaSina Games
18
Years of Service
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Joined: 5th Dec 2007
Location: Reading, UK
Posted: 15th Mar 2009 17:29 Edited at: 15th Mar 2009 17:30
It's physically impossible fopr FPSC. I tried it using almost 15 custom codes (I made them and they worked before this) and nothing happened, the zombie just walked through. And no, there is no easy way to rebuild them unless you edit the source code. Sorry. It's a shame, after getting to round 14 solo in CoD5 survival, I really wanted to make a zombie survival for my horror game .

-FCV

Airslide
21
Years of Service
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Joined: 18th Oct 2004
Location: California
Posted: 15th Mar 2009 18:41
Try making it like a door

If done correctly, most enemies can already open doors, so a little tweaking and they can tear down barriers.

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