Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / water originally planned?

Author
Message
meteorite
17
Years of Service
User Offline
Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 14th Feb 2009 21:45
Was water originally planned in FPSC?

When I knock down an enemy, they sometimes (most of the time) start playing random animations. I noticed what appeared to be my enenemy treading water in mid air. I know their was originally going to be radar, but was their going to be swimming?


*slap!*
Quiet yourself, think before posting, and maybe you won't be as ignorant as you seem.
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 14th Feb 2009 22:49
I think it would be easier for them to implement water, ladders and usch if the characters allready had those animations. That way they wouldn´t need to make completely new characters.
But as I from I can see in X10 characters cant swim anyways

Pride
16
Years of Service
User Offline
Joined: 22nd Dec 2007
Location: Eastern USA
Posted: 15th Feb 2009 00:10
I believe the animation you're talking about is the falling animation, as in FPSC, climbing and falling for characters were both planned, but never implemented.

- You know you're curious
meteorite
17
Years of Service
User Offline
Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 15th Feb 2009 02:49
it's possible, but it looks a lot like treading water lol


*slap!*
Quiet yourself, think before posting, and maybe you won't be as ignorant as you seem.
Rampage
16
Years of Service
User Offline
Joined: 4th Feb 2008
Location: New Zealand
Posted: 15th Feb 2009 03:03
Nah, I know the one you are talking about Meteorite, it does look exactly like treading water, you see it alot whilst fiddling around with animations in DBPro or GDK.


DarkBASIC Pro. Teh awesumness
The Fps Creator rocks!
15
Years of Service
User Offline
Joined: 24th Oct 2008
Location: Sneaking down your chimney.
Posted: 25th Feb 2009 14:56
Got any screenie? Because I can't run FPSCX10 so I can't see it.

I can't texture. I'm not an artist.

Login to post a reply

Server time is: 2024-10-12 03:29:48
Your offset time is: 2024-10-12 03:29:48