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FPSC Classic Product Chat / Laser Sight Question

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Message
FallenRT
15
Years of Service
User Offline
Joined: 1st Feb 2009
Location:
Posted: 15th Feb 2009 19:15
how can I make the huds, the reticule and all of that be invisible and have a laser sight. The end of the sight would be where the enemy gets hit. Also, can I make it turn on and off?0

It's all bout reality and makin some noise...
Wizzkid
AGK Tool Maker
18
Years of Service
User Offline
Joined: 14th Aug 2006
Location: Northern Ireland
Posted: 15th Feb 2009 20:20
I dont think this is possible unless you made a hud that looked like a laser sight, which you could turn on and off by scripting?


FireBASIC - The Heart of Great Programming - http://firebasic.ablazegaming.co.uk
meteorite
17
Years of Service
User Offline
Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 15th Feb 2009 21:51
Well, the weapon would have to have the laser modelled in, and aligned so that the end is in the center of the screen
have a comletly transparent image for the crosshair
and make a model version w/o the laser. With Ply's mod you can do ammo pooling and replace one weapon w/ the other based on a weapon push. I can't give you info on how to do that, sorry


*slap!*
Quiet yourself, think before posting, and maybe you won't be as ignorant as you seem.

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