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AlexZinn
15
Years of Service
User Offline
Joined: 17th Feb 2009
Location:
Posted: 17th Feb 2009 18:44
Hey all,
I making a game... but there are many .x files an jpg files.. and i dont want the game to be editable from that files or someone to take my files to use in their own games... there is any way to hide them or make them unaccesible

Thanks for reading
bjadams
AGK Backer
16
Years of Service
User Offline
Joined: 29th Mar 2008
Location:
Posted: 17th Feb 2009 21:30
MoleBox
AlexZinn
15
Years of Service
User Offline
Joined: 17th Feb 2009
Location:
Posted: 18th Feb 2009 06:24
Can i get a little more information? not only the name? xD
Bran flakes91093
16
Years of Service
User Offline
Joined: 13th Sep 2008
Location: Crazy Land
Posted: 18th Feb 2009 17:35
http://lmgtfy.com/?q=molebox

Other than that, there's really nothing. People can even decompile your executables into source that's the main idea of your code.
jezza
16
Years of Service
User Offline
Joined: 8th Mar 2008
Location: Bham, UK
Posted: 18th Feb 2009 20:09
Lol @ link. To be honest, I don't really see why you'd want to stop people changing stuff. If they are going to make it better, it will be better, which is good. If they make it better and pirate it, they could do that anyway. If they make it worse then it is worse, and they wont use it. Tell me a decent reason please.
AlexZinn
15
Years of Service
User Offline
Joined: 17th Feb 2009
Location:
Posted: 18th Feb 2009 20:27
a decent reason? its that i requested from my friend .x files that he dont want them be relased.... thats all.. i have no problem to relase... but he dont want
DnB
15
Years of Service
User Offline
Joined: 28th Feb 2009
Location:
Posted: 3rd Apr 2009 08:44
I remember someone else asking this question, ummm.. I think if you have the full version of C++ Visual Stuido (Not the free express edition) then you can make "resource" files and possibly compile any resource files you have into a single exe. BUT YOU WILL HAVE TO CHECK ME OUT ON THAT, I AM NOT SURE. If I come across the discussion on that, I will post the link here.

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