Hi i know a lot of people out there create their own custom entities and i am trying (in vain) to to the same, as a result ive got myself milkshape and have got to work creating and animating models, so far im working on a barrell dude the only problem im having so far is in
A) getting the animations to play when he's in fpsc and
B) creating a texture map for him
with regarsd to B) i cant seem to find any documentation on this, ive searched and found people offering to map textures for free but that doesnt help me do it by myself
i notice all the entities in fpsc have a tga or dds file containing the texture details for the model and some of them look quite strange! is there any way a n00b to modelling like me can do that? how do you guys do it?
Im at my wits end with google which just isnt helping?
one of the threads i tried suggest wings3d but i cant work that one out o.0
am i just dumb?
- Why is everyone on here so rude? -