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FPSC Classic Models and Media / My first Weapon models

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Dr Davenport
17
Years of Service
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Joined: 15th Feb 2009
Location: Denver
Posted: 22nd Feb 2009 23:05
These are my very first milkshape models. Please tell me how to intergrate into FPSC if you know how to. But enjoy these models!

First 2 are of steam machine gun

other 2 are of Steam sniper

Steam machine gun...

Only three things matter in life, Video games, T.V., and Video games. (video games are twice as important as t.v.)
Dr Davenport
17
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Joined: 15th Feb 2009
Location: Denver
Posted: 22nd Feb 2009 23:09
my bad, heres the .JPEG

Only three things matter in life, Video games, T.V., and Video games. (video games are twice as important as t.v.)
Dr Davenport
17
Years of Service
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Joined: 15th Feb 2009
Location: Denver
Posted: 22nd Feb 2009 23:09
Pic 2

Only three things matter in life, Video games, T.V., and Video games. (video games are twice as important as t.v.)
Dr Davenport
17
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Joined: 15th Feb 2009
Location: Denver
Posted: 22nd Feb 2009 23:09
Pic 3, the sniper

Only three things matter in life, Video games, T.V., and Video games. (video games are twice as important as t.v.)
Dr Davenport
17
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Joined: 15th Feb 2009
Location: Denver
Posted: 22nd Feb 2009 23:11 Edited at: 22nd Feb 2009 23:11
and pic 4. Remember, please tell me if there is a way to export the textures and weapon to mak a FPS creator ready weapon. THIS NOT A REQUEST THREAD!! I just wish to know. Do you guys think I can persue modeling? I would enjoy critque

Only three things matter in life, Video games, T.V., and Video games. (video games are twice as important as t.v.)
Pride
18
Years of Service
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Joined: 22nd Dec 2007
Location: Eastern USA
Posted: 22nd Feb 2009 23:33
Looks good, although it should belong in 3D Chat.

The first one looks a bit messy and such and the second it basic, but they look pretty damn good. You have potential, my friend, good luck.

Dr Davenport
17
Years of Service
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Joined: 15th Feb 2009
Location: Denver
Posted: 23rd Feb 2009 04:24
i'll edit them later for a more refined look, but the basic is what you see before you. I'm hoping to make a mini model pack with all steam punk type guns. maybe some steam bots too...

Only three things matter in life, Video games, T.V., and Video games. (video games are twice as important as t.v.)
xplosys
20
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 23rd Feb 2009 04:30
I really like the style. May I recommend FPSC Toolbox? That will get them into the game easily.

Otherwise, grab the files from another weapon and alter them for your own.

Best.

=Acid=
17
Years of Service
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Joined: 10th Feb 2009
Location: Australia
Posted: 23rd Feb 2009 05:38
should have been posted in 3d chat... gonna be locked with no screeny ingame.
heltor
18
Years of Service
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Joined: 3rd Oct 2007
Location: cyberspace
Posted: 23rd Feb 2009 07:32
very interesting.cool stuff

"Some cause happiness wherever they go; others whenever they go." ~Oscar Wilde~
Dr Davenport
17
Years of Service
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Joined: 15th Feb 2009
Location: Denver
Posted: 25th Feb 2009 01:17
This might get locked, but is anyone up to animating and making these guns FPSC ready? If used in ANY game, they would keep the models and be in any credits. PLEASE?

Only three things matter in life, Video games, T.V., and Video games. (video games are twice as important as t.v.)
Dr Davenport
17
Years of Service
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Joined: 15th Feb 2009
Location: Denver
Posted: 28th Feb 2009 19:50 Edited at: 28th Feb 2009 19:51
New Idea. If anyone textures these, they get any models that might come out later. Same for anyone able to import them into FPSC and make them FPSC ready. Please, somebody take the job, cause from now on, I'm giving out my untextured models for free. Oh, and DO NOT USE IN COMMERCIAL PRODUCTS UNLESS YOU GIVE ME THE FPSC READY VERSION AS WELL. I WILL FIND YOU. Have a nice day...

Download the MILKSHAPE model below

Only three things matter in life, Video games, T.V., and Video games. (video games are twice as important as t.v.)
The Gaming Legacy
17
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Joined: 28th Mar 2009
Location:
Posted: 29th Mar 2009 07:22
These would be good for a cartoonish type game. Something like Team Fortress.

In the virtual world there are no limits only boundaries which are meant to be broken.

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