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FPSC Classic Product Chat / Model Pack 23

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Mike Johnson
TGC Developer
22
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Joined: 13th Sep 2002
Location: United Kingdom
Posted: 23rd Feb 2009 16:46
A new model pack has been released today.

The Dungeon Construction pack provides you with everything you need to make an atmospheric game in a variety of styles, in a dungeon styled setting including horror games, medieval games and so forth. The pack contains a high quality selection of segment pieces, including archways, ornate architectural pieces, plus props including columns, pillars and chests, featuring also 10 animated characters each with their own specialised attack and also voiceover parts including an introduction voiceover and full attack sounds.



Level video: http://www.youtube.com/watch?v=t1MZF8nF7dc&eurl=http://www.fpscreator.com/pack23a.html

Tutorial: http://www.youtube.com/watch?v=aFAQw8KIodc&eurl=http://www.fpscreator.com/pack23a.html

Music preview: http://www.youtube.com/watch?v=nrIGJZuN_J0&eurl=http://www.fpscreator.com/pack23a.html

For more details visit http://www.fpscreator.com
djmaster
User Banned
Posted: 23rd Feb 2009 16:58
awesome,im just wondering who was the maker,bond1 probably?

A.K.A. djmaster
Mike Johnson
TGC Developer
22
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Joined: 13th Sep 2002
Location: United Kingdom
Posted: 23rd Feb 2009 17:00
Made by Steve / Arteria.
djmaster
User Banned
Posted: 23rd Feb 2009 17:05
oh awesome,looks like Arteria turned up the quality a bit heh,were missing ww2 model packs!

A.K.A. djmaster
DarthBasicVader
18
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Joined: 28th Nov 2005
Location: Cyberspace
Posted: 23rd Feb 2009 17:12
The video is very dark and i don't manage to see the model/textures very well ... besides the characters move too fast.
On TGC page (FPS Creator site) it seems that the screenshots were captured from the same video ... too darkened then.
Is possibile to see the entire set of items/characters/textures/segments in full light ? Tx !!!!

Riccardo
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 23rd Feb 2009 17:15
Quote: "...Is possibile to see the entire set of items/characters/textures/segments in full light ?"


...yes, please.


xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 23rd Feb 2009 17:19
Quote: "Is possibile to see the entire set of items/characters/textures/segments in full light ?"


Me too.

Best.

Seth Black
FPSC Reloaded TGC Backer
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Location: Pittsburgh, PA
Posted: 23rd Feb 2009 17:28
...I wasn't too keen on the fix for a known gap bug, as demonstated by the artist.

Why not just fix the bug, before packaging this for sale?

I don't get it...


Nickydude
Retired Moderator
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 23rd Feb 2009 18:34 Edited at: 23rd Feb 2009 18:34
Anybody else think Steve sounds like Neil Buchanan? http://www.youtube.com/watch?v=AM-zKLKa-mg



Seth Black
FPSC Reloaded TGC Backer
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Location: Pittsburgh, PA
Posted: 23rd Feb 2009 18:44
Quote: "Anybody else think Steve sounds like Neil Buchanan?"


...ringer!


Stevie
User Banned
Posted: 23rd Feb 2009 18:45 Edited at: 23rd Feb 2009 22:01
lol.. i was thinking that myself when i listened back to it!!! I think he comes from the same part of the world i do
!!

Steve
Nickydude
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Location: Look outside...
Posted: 23rd Feb 2009 19:03
It's absolutely uncanny, same vocal pitches and everything.

darimc
17
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Joined: 19th Jan 2007
Location: Canada
Posted: 23rd Feb 2009 19:42
I just turned up my monitor brightness and evened out the contrast. Looks a lot better than his previous packs. But the noises were on the edge of annoying.

dumpus
16
Years of Service
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Joined: 1st Jan 2008
Location: Canada, eh?
Posted: 24th Feb 2009 01:38
Agreed. The segments and such were great, but the voices were very annoying.

*This post will self-destruct in 10 seconds.*
Bendak11
16
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Joined: 2nd Aug 2008
Location: The bush in your front yard.
Posted: 24th Feb 2009 01:58
Well, couldn't you just go into the entities files and delete the audio?

Punk13
17
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Joined: 7th Oct 2007
Location: In EpikLand!
Posted: 24th Feb 2009 02:24
I think its becuase whoever made the video over used them if you have them occasonaly it would be fine and a nice little touch.

Man imagine the atmosphere and music with Bonds horror characters!

The music is fantastic as usual Steve. And the pack looks very promising.

PUNK IS BACK!
DarthBasicVader
18
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Joined: 28th Nov 2005
Location: Cyberspace
Posted: 24th Feb 2009 09:21
Nevertheless it would be amazing to see some good pic and some good video. I won't buy this pack .... blindly

Riccardo
TZap
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Posted: 24th Feb 2009 23:21
Just checking this out now. The music is very creepy!
michael x
15
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 25th Feb 2009 15:56
here is some pics of the pack 23 characters al 10.

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michael x
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Location: Cybertron
Posted: 25th Feb 2009 15:57
and these 2

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michael x
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Posted: 25th Feb 2009 15:57
and

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michael x
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Location: Cybertron
Posted: 25th Feb 2009 15:59
and this

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michael x
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Posted: 25th Feb 2009 16:00
the last 2

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michael x
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Location: Cybertron
Posted: 25th Feb 2009 16:30 Edited at: 26th Feb 2009 14:50
the sounds are great the animation is good segments are creepy but the characters cant use pixel shader 2.0 means only the fastbone shader works and yes i did use d2,n,s map but what happens is the d2 texture map is not working with the shaders. i have a pic so take a look. you will the s and the n map works but no texture. so this will make it clear those who are not using any special shader effects for there game I say get it for your horror game for those who are using special shader effect I say skip it. unless you get it for only the segments, creepy music and horror sound effects than hell ya its a must buy for your horror game. overall I give it a 7/10 because you get alot out of this pack. plus sound effects like this are rare when it comes to model packs. so thanks for the great pack Steve / Arteria keep up the good work. I also supported pack 21 I give it 8/10 cause they can use pixel shader 2.0 but lack sound effects. and bond1 pack 22 10/10 you know y.

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michael x
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Location: Cybertron
Posted: 25th Feb 2009 16:38
also here is a pic of pack 21 character with shader

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michael x
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Location: Cybertron
Posted: 25th Feb 2009 16:40
x10 character with bond1 darkshader in x9

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michael x
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Location: Cybertron
Posted: 25th Feb 2009 16:56
this is the reason why bond1 is the best bond1 hl2zombie with Roger Wilco shader is phong_bump_specular shader. plus one more thing if anyone has trouble bond1 pack 22 character when using trigger zone then the characters come up looking invisible just use shader is phong_bump_specular shader. its not better than darkshader but as you see it still looks so good. all credit gos to the model and shader maker thank you all without ya my game would not be possible.4\1\2009 game day.

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bond1
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Posted: 26th Feb 2009 07:07
Quote: "x10 character with bond1 darkshader in x9 "


What a great picture! Magnason was so fun to make, I have good memories of that model, it was so cool to see him come to life during X10 development.

----------------------------------------
"bond1 - You see this name, you think dirty."
DarthBasicVader
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Posted: 26th Feb 2009 09:17
Tx michel x !! This pics will help me.

Riccardo
Red Eye
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Posted: 27th Feb 2009 17:32 Edited at: 27th Feb 2009 17:34
the character animations of model pack 23 are very odd, but the other things are very cool.


Red Eye - The Game: Work In Progress - W.I.P. Red Eye Productions
djmaster
User Banned
Posted: 28th Feb 2009 11:27
Quote: "Magnason was so fun to make, I have good memories of that model, it was so cool to see him come to life during X10 development.
"
omg are you telling us you made x10 characters?

A.K.A. djmaster
Aaagreen
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Location: City 17
Posted: 28th Feb 2009 11:35
DJmaster, just look at his website.

SamHH
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Location: Vermont
Posted: 1st Mar 2009 02:45
Quote: "omg are you telling us you made x10 characters?"

.
Lots of texture stretching from the polygon reduction but it looks like Steve is getting better.


Nixium
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Location: Azeroth
Posted: 1st Mar 2009 13:02
So ordered. Looking forward to making a spooky game.

Silent hippo 1
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Location: Where you least expect it
Posted: 1st Mar 2009 15:34
Wow, this model pack just completed any fantasy lover's craving for making a Fantasy FPS! What if the characters here were given the undead shader that Bond1 made? That would make up for the fact the textures are a little blurry.
Stevie
User Banned
Posted: 1st Mar 2009 20:12
Hi

I would love the shaders and normal maps to work with this model pack, but for some reason fpsc does not like the exports of my models. I use a variety of programs to export, and had the same result no matter what. I do use xsi, which managed to export the x models fine, which then worked with the shaders and normal maps, but it is a little buggy in other areas at the moment, of which i have reported to xsi support. Hopefully a solution will be made, and then i can get the models re exported for you all allowing the user of shaders.

Best WIshes

STeve
Kenster
User Banned
Posted: 3rd Mar 2009 03:17
Steve, As soon as you get this issue worked out I'll buy the pack.

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