Ok, here's the situation:
I have created a level that is comprised of a large multi-storied "hanger"
I have a hallway that runs parallel right next to the "hanger" on the highest level
there is a door that leads in to the hanger that I would like to be key activated
The problem is I have large windows placed to look into the hanger from the hallway
If I destroy them, this creats a glitch where the player can easily jump into the hanger without having to find the key to the door
Normally this problem would be solved by making the windows smaller or indestructible; however, I would like it set up to have hidden enemies spawn right at the windows upon entering the hanger. I would like these enemies to snipe at the player, this requires that the doors be destructible
is there a way to make windows destructible by enemies but not me?
You just lost 'this' much control.