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FPSC Classic Models and Media / XSI Mod Tool what about you think ?

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the italian
17
Years of Service
User Offline
Joined: 11th Sep 2008
Location: Cremona Italy
Posted: 2nd Mar 2009 09:38
Hi to all
Some time ago I have find XSI Mod Tool, a very massive tool ,
it,s free and also work with obj files and directx animated models (export and import ) but in this forum nobody have talk something about this tool.
It is only for non commercial use, yea.......but :
Did someone have made some animated directx model with this Tool for FPS Creator?
Does it work right or not right ???

Thanks to all
Bye by Simon

oldboy of 40 years old
wizard of id
20
Years of Service
User Offline
Joined: 16th Jan 2006
Location: Sunny South Africa
Posted: 2nd Mar 2009 11:33
I can like to think it works right.Some time ago I have find XSI mod tool works right makes animated models delicious.


"Sarcastic pun intended"


On a serious note it works 100%.Some things to take into account before animating the model or fixing your "englrish" is to texture map your model by exporting it first.Then fixing your "englrish" you can import the model back into XSI animate the model and export your "englrish" fixed animated textured fixed model directly in FPSC without having to scale the model if you use the correct grid size which is 100 the standard segment size of walls 80 units will be fine for characters and fixed "englrish".

Yeah dude your just that annoying!!

I can like you to haves a nices day

Pointless Assault video
http://w13.easy-share.com/1408971.html
the italian
17
Years of Service
User Offline
Joined: 11th Sep 2008
Location: Cremona Italy
Posted: 2nd Mar 2009 13:12 Edited at: 2nd Mar 2009 13:14
Thanks you are very n...ice

Quote: "Then fixing your "englrish""


oldboy of 40 years old

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