Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / Various questions regarding FPSC nad FPSC X10 Media

Author
Message
Suicidal Sledder
21
Years of Service
User Offline
Joined: 17th Aug 2004
Location: Tikrit, Iraq
Posted: 4th Mar 2009 00:39
Am I legally able to use the media supplied with other TGC products (DBPro)?

Also, When I try opening almost all of the models in my model viewing program (Deep Exploration 5) I get and error saying that

the file is defective,
there are no polygons in the model or
the version is not supported.

I know the first 2 are not the case since the models work fine in FPSC. do I need to update Deep Exploration to support them or have they been purposefully designed to prevent me from doing this?

Sorry if this has been asked before but I searched and could find anything.

Thanks

heltor
18
Years of Service
User Offline
Joined: 3rd Oct 2007
Location: cyberspace
Posted: 4th Mar 2009 00:46
deep exploarion 5 only opens X files exported as text files, I believe. Try importing the file you want into fragmotion, and export to an object file. then open with deep exploration.

"Some cause happiness wherever they go; others whenever they go." ~Oscar Wilde~
Suicidal Sledder
21
Years of Service
User Offline
Joined: 17th Aug 2004
Location: Tikrit, Iraq
Posted: 4th Mar 2009 00:59 Edited at: 4th Mar 2009 00:59
will this retain the animation data as well as the texturing??

Suicidal Sledder
21
Years of Service
User Offline
Joined: 17th Aug 2004
Location: Tikrit, Iraq
Posted: 4th Mar 2009 07:10
I did as instructed but the model when viewed in DE5 looks very... polygoned... (polygoned is to 3D as pixelated is to 2D) in Fragmotion ( o) have you registered yet?) it looks smooth. just like in FPSC but after exporting to .x as text it looks very rough.

Any thoughts?

Also any answer to the legality of using the media in other TGC products?

Thanks

heltor
18
Years of Service
User Offline
Joined: 3rd Oct 2007
Location: cyberspace
Posted: 5th Mar 2009 03:17 Edited at: 5th Mar 2009 03:19
As you say (polygoned) is a drawback in model conversion from what I have noticed. try to smooth it in your modeling program, is my only advice. If you have Deep Exploarion 5, I would think you have a decent modeling program.

As far as other TgC products, I would say ask them.

"Some cause happiness wherever they go; others whenever they go." ~Oscar Wilde~

Login to post a reply

Server time is: 2026-07-28 00:36:20
Your offset time is: 2026-07-28 00:36:20