Quote: "yes thats true, but generally when uving a game item you cannot find the object to take a picture of or if you find on the internet you can't use it in a project unless you paid for it.
So in the long run learning how to make your own textures pays off in every way."
False.
Cgtextures is royalty free for starters, and that's just one site among many. There really isn't a huge point of going out and buying an image to use in a texture. Their are many resources you can use to get the desired effect without being scammed into purchasing an image. However, there are times that you can simply just not find what you need unless you do pay for the image. But I consider it a last resort.
A good texture artist doesn't just copy and paste the texture onto his UV Map. A good texture artist will use layer masks and various filters to combine different images and brush effects to achieve a truly unique texture. I might be doing a tutorial on this soon to show you all some next-gen texturing techniques.
"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
-Computer Animation Major @Baker.edu-