Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Frame rate slowdown...

Author
Message
Dude232
16
Years of Service
User Offline
Joined: 18th Jan 2008
Location:
Posted: 7th Mar 2009 01:05
well i was testing a full map in the editor and the frame rate was 15-27 average...
after i tested it i went into the setup.ini to change the light map quality to 50 and light map size to 1024...
after that i went straight to building the level as a exe
well when i tested the complete exe i would get a fps of 5-7
why would i get a low frame rate?

Apple Slicer
15
Years of Service
User Offline
Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 7th Mar 2009 01:17
Simple. You are loading high res stuff into the game.


Dude232
16
Years of Service
User Offline
Joined: 18th Jan 2008
Location:
Posted: 7th Mar 2009 01:18
ok so you are saying that the texture map size is too high?

Apple Slicer
15
Years of Service
User Offline
Joined: 14th Nov 2008
Location: Oregon, in the rain...
Posted: 7th Mar 2009 01:34
Just leave it at 10, and 512


Login to post a reply

Server time is: 2024-10-12 05:22:46
Your offset time is: 2024-10-12 05:22:46