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Dark GDK / Third Person View Issues

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Message
FalkFlyer
18
Years of Service
User Offline
Joined: 1st Dec 2005
Location:
Posted: 8th Mar 2009 05:45
So in short, I set up a small "flight sim" that basically uses a jet that can roll/pitch/yaw/etc. I wanted to have a third person camera view, and I have it almost perfect! The only problem is when you roll, then pitch; the view gets off for some reason.

The code:



Note:I'm using the Jet model from Dark Matter, though I guess you could substitute any in (though angles would be off)

Also note:I tried using the dbCameraToFollowObject or whatever, but it didn't rotate the view, and when I tried to rotate it myself, well...I'd rather not say...

""What is today, but the mere yesterday of yesterday's tommorow's tommorrow. The world can be a complicated thing"-..umm...I'll find the guy who said that...eventually"-Me
AlexZinn
15
Years of Service
User Offline
Joined: 17th Feb 2009
Location:
Posted: 8th Mar 2009 14:34
the third view for what i made i only used this codes

:S




i realy dont know exactly what your problem is ...

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