Fixed all of that. I wrote one of the for-loops wrong, apparently.
Okay, I added some new stuff:
- 3D camera control method
- 2D camera control method
- You can now set your own game of life rules at startup
- Added a way to view the in-game rules (Backspace toggles)
Controls:
W - Move Camera Up (Used for 2D method)
S - Move Camera Down (Used for 2D method)
A - Move Camera Left (Used for 2D method)
D - Move Camera Right (Used for 2D method)
R - Move Camera forward (Used for 2D method; acts as zoom in)
F - Move Camera Back (Used for 2D method; acts as zoom out)
Q - Turn Camera Left
E - Turn Camera Right
Up/Down Arrow keys - Pitch Camera
Right/Left Arrow Keys - Roll Camera
Enter - Clear Grid
Spacekey - Toggle Simulation Pause
BackSpace - Show/Hide rules
C - Reset camera position
Screenshots:
Create your own rules or use Default (Conway's)
http://img10.imageshack.us/img10/3705/v1screen1.png
Small Exploder according to my own rules:
http://img22.imageshack.us/img22/2483/v1screen2.png
http://img17.imageshack.us/img17/3797/v1screen3.png
http://img13.imageshack.us/img13/3636/v1screen4.png
View Rules
http://img8.imageshack.us/img8/8405/v1screen5.png
"I have faith, that I shall win the race, even though I have no legs, and am tied to a tree." ~Mark75