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3 Dimensional Chat / Help with baking ambient occlusion in Blender

Author
Message
Toasty Fresh
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 9th Mar 2009 02:43
Hi, every time I try to bake AO in blender with a texture as my image it turns my model black. Any ideas?

Cheers.
Sid Sinister
19
Years of Service
User Offline
Joined: 10th Jul 2005
Location:
Posted: 9th Mar 2009 07:27
I'm not sure but maybe these sites will help you out.

http://www.katsbits.com/htm/tutorials/blender_ao_baking_terrain.htm

http://www.blender.org/development/release-logs/blender-243/render-baking/

http://blenderartists.org/forum/showthread.php?t=148610

Some quick things to check though:

Do you have a light in the scene? If not, is there a global light than is being used? If you are, is it close to your model so it's being lit?

Are you outputting the AO Map render onto your texture automatically?

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
-Computer Animation Major @Baker.edu-

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