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3 Dimensional Chat / Exporting Blender models effects...

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JoeOh
15
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Joined: 25th Feb 2009
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Posted: 9th Mar 2009 20:33
I've read on how to export Blender models to the DirectX(.x) format and have exported a sphere successfully to DBPro. I was wondering on how to export the pipeline effects in the materials section along with the model. Is this even possible with DBPro?? I'm wanting to create an alpha'd halo effect around my sphere THEN import that to DBPro and use it accordingly

Thanx-

I'd trade it all, for a little more...
Sid Sinister
19
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Joined: 10th Jul 2005
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Posted: 9th Mar 2009 20:59
Your entering the realm of shaders now. You'll have to either find a way to export Blender's pipeline effects to a .fx file, or program your own shader. Look through Green Gandalf shader thread in the DBP Board for help. It should be stickied. I myself don't know how to do this yet.

"If I have seen a little further it is by standing on the shoulders of Giants" - Isaac Newton
-Computer Animation Major @Baker.edu-

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