In the past 2 years I started the following projects but keep hitting a brick wall kind of because I'm working on them alone. Anyhow I'm kind of on a break from programming but maybe these ideas or screenshots will mean something to someone out there..
A point and click RPG similar to Dungeon Siege.
I started out with a simple landscape and have a character that walks where I click. It has object avoidance and camera panning depending on the mouse location.
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Hear It!
An educational application designed for children to type words on a simple display and have them read back to them via text to speech. This isn't a game but I am interested in developing educational software as well. You can check this out on my website - http://www.chromaware...There is a video there too..
Puffer Billy
Was supposed to be a children's train game where the children could interact with a world similar to Thomas the Train. I got some basic camera controls and waypoint following down but ran into snags when trying to implement a track system.
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Unnamed Space Exploration Game
A game about being the commander of a large space ship. You command the crew and they do the work. Simliar to Bridge Commander I believe although I never played it. My goal with this was to make it friendly to those that do not want to play a twitch action space shooter. Basically you command and the AI does the work. This is my latest project and I have some basic controls and space graphics down. I was kind of banging my head with the camera for a while and took a break. Trigonometry is not my strong point.
These are all very crude. Feel free to comment with feedback...
-Jon
Wannabe Game Designer. Wannabe Programmer. Expert Dreamer.
Live in NY? Check out the Long Island Amateur Game Development Group http://www.meetup.com/LIAGDG/