Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark Physics & Dark A.I. & Dark Dynamix / AI Colliding with World

Author
Message
Sakuya
15
Years of Service
User Offline
Joined: 16th Feb 2009
Location: IB*ET
Posted: 11th Mar 2009 20:51
Hi

I just got me Dark Physics and Dark AI, so i'm rather new to this also.

Now i got some problems with the AI when colliding with the World.
They walk through it.

The rigid commands seem not to work along with Ai, do they?
How should i do this so the AI wont walk through the World?

thats how i set up the Neutral Player

Ai start and Ai update are also included. I got that so far
Natflash Games
18
Years of Service
User Offline
Joined: 7th Feb 2006
Location:
Posted: 31st Mar 2009 04:18 Edited at: 31st Mar 2009 04:22
Dont fully understand you, think this might help, use these commands on your world model:



What they do is collect information from the world mesh, and create obstacles to guide the AI. Basically so the AI knows where the "walls" are enabling it to create paths for the character model to move around.

Use this to check on the bounds:



Hope this helps.


Check out my site for the latest on my games.

Login to post a reply

Server time is: 2024-04-26 19:25:57
Your offset time is: 2024-04-26 19:25:57