Okay, so I'm trying to make a "trampoline" type material.
From what I've seen thus far, the restitution value gauges from 0.0-1.0, where 0.0 means no energy is reflected back into a collision and 1.0 means all energy is reflected.
Here the setup I have for my "trampoline" material:
#constant trampoline=1
phy make material trampoline,"trampoline"
phy set material static friction trampoline,0.8
phy set material dynamic friction trampoline,0.8
phy set material restitution trampoline,10
phy build material trampoline
I set the restitution to 10... so why is the material still absorbing energy from an impact? I figured it would reflect back 10x the amount of energy.
The one and only,