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Dark GDK / more problems

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Nithead
15
Years of Service
User Offline
Joined: 9th Mar 2009
Location: Hampshire, England
Posted: 12th Mar 2009 20:21
I know this is the third request for help in the last week or so, but my program has yet another problem. I want a new sphere to be created when two spheres hit each other, but all that happens is a static sphere just sits there.


I have been trying to see what the problem is for a couple of days, so can any of you clever sorts please tell me what on earth is wrong.



True geeks live forever, or die trying.
Nithead
15
Years of Service
User Offline
Joined: 9th Mar 2009
Location: Hampshire, England
Posted: 14th Mar 2009 11:19
Please someone help!!!

True geeks live forever, or die trying.
DaddyJ
15
Years of Service
User Offline
Joined: 17th Mar 2009
Location:
Posted: 18th Mar 2009 04:29
Quote: "
Smx[Sidc] = Smx[Sidc] * - 1;
Smx[Sidc] = Smz[Sidc] * - 1;
"


Might have something todo with that statement, It confuses me a little, because the resulting value of Smx[Sidc] gets bumped twice.

If the sphere gets created, but just doesnt move, then its the logic, it isnt capturing the new event, watch the debug screen, it will help you find out why.

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