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Dark GDK / Game timer flashing sprites on screen ?? Part of game image included to look at

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stevebrit
15
Years of Service
User Offline
Joined: 6th Jan 2009
Location: Florida USA
Posted: 14th Mar 2009 04:44
Hello.

I am including a part screen shot from my game.

I am working on a word game and i have a timer that currently counts seconds. This is of course updated once a second.
The problem i have is as follows.

Moving the letters around in the puzzle with the mouse causes the sprites that are being moved to flash slightly every second.
does anyopne know how i can avoid this happening ???
Regards :- Steve

AMD Athlon64x2 3.1Ghz - Ram 4Gb DDR2 800Mhz - 500Gb HD
Ndivia 9600GT SLI - 24in LCD - WIN 7 - 64 bit BETA

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stevebrit
15
Years of Service
User Offline
Joined: 6th Jan 2009
Location: Florida USA
Posted: 15th Mar 2009 02:21
OOPS i found the problem LOL
Somehow i ended up redrawing the same sprite number with 2 different graphic images once per sedond. That was causing a conflict once per second on the screen, one of the sprites in question was being used as part of the seconds display....

Well thanks to all who read this thread

Regards :- Steve

AMD Athlon64x2 3.1Ghz - Ram 4Gb DDR2 800Mhz - 500Gb HD
Ndivia 9600GT SLI - 24in LCD - WIN 7 - 64 bit BETA

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