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Newcomers DBPro Corner / Speed issues.

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scottige
23
Years of Service
User Offline
Joined: 11th May 2003
Location: United Kingdom
Posted: 7th Aug 2003 16:12
I have made a couple of these tilez games in 2d and thought 3d was the next step.

Total newbie here btw. :>
First attempt.

I'll worry about camera/collisions later.
Right now my ball moves at warp speed.

I was wondering if anyone had any ideas.

I had it moving along one block at a time by moving the ball 1 whole square but it was awfully juddery looking.

So I went down the road of for a=1 to 10.:move ball 0.1:next a

For the game I'm doing, the ball has to move 1 square at a time but I would like a smoothe rolling motion.

I've attatched the code so if anyone has any ideas that would be great.

Thank you.

Scottige.
Everybody, I've got something to say !
It's better to burn out than to fade away !
http://www.scottige.co.uk
scottige
23
Years of Service
User Offline
Joined: 11th May 2003
Location: United Kingdom
Posted: 7th Aug 2003 19:38
Sussed it "

Never put a sync command in the movement loops.

We live and learn........

Everybody, I've got something to say !
It's better to burn out than to fade away !
http://www.scottige.co.uk

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