loved it, shows good potential!!
Did you do all the modeling yourself as well? The models were pretty fine, even more so that fairy chick
The animation felt a little strange at times (timing errors i belive, maybe make the inital jump animation a little faster?) but it was generally all good. Jumping on the switch to make the stairs come out was good, the start of a nice little trigger system im hoping which will lead to some nice level designs ^_^
Not sure quite what the game would actually be.. objective wise etc.. but im sure you can think of something ^^ the (kangeroo?) holding a gun kinda reminds me of a conkers bad fur day type game XD
Possiable problems found:
Once, whilst on top of the main block with the fairy, the character wouldnt stop doing constant little hops. I tapped forward and it slowed a little, walked around in a circle and then stopped and it was fine - weird
hehe.. the fairy.. when i went right upto her, she seemed to lay down.. not a bug.. but well, a fairy laid down and my kangeroo bouncing up and down on top looked rather suspect
And then just the animation thing i mentioned before, something didnt feel right, not fluid enough, moving at the same speed whilst his feet were just coming down or taking off or somat like that - unfortunatly im not an animation expert so i cant really pin point the exact problem.
I hope to see this devloped more, models textured and some intresting levels (maybe a story too) knocked up - this shows promise
Good luck mate.
p4 2.4ghz, 256ddr ram, Geforce4 MX 440
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