I have been using sparky for a while now, quite a good plugin. Today i noticed that even tough my object was standing still(no input from me) he kept sliding little by little... I checked the code and saw that i was using sliding collision with the ground, so i said "yeah, that's the reason it's doing this". So, i opened up the help file from Sparky and saw that there is a function called "SC_getStaticCollisionX". Tried changing my code from:
dbPositionObject(playervar,SC_GetCollisionSlideX(),SC_GetCollisionSlideY(),SC_GetCollisionSlideZ());
to
dbPositionObject(playervar, SC_getStaticCollisionX(), SC_getStaticCollisionY(), SC_getStaticCollisionZ());
but the compiler keeps telling me that
Quote: "
1>.Main.cpp(98) : error C3861: 'SC_getStaticCollisionX': identifier not found
1>.Main.cpp(98) : error C3861: 'SC_getStaticCollisionY': identifier not found
1>.Main.cpp(98) : error C3861: 'SC_getStaticCollisionZ': identifier not found
"
. Uff, am i doing something wrong?