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3 Dimensional Chat / Limbs...

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heyufool1
15
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Joined: 14th Feb 2009
Location: My quiet place
Posted: 22nd Mar 2009 18:52 Edited at: 23rd Mar 2009 02:15
Ah ok, i got it all to work now BUT, for some reason when i export my character it exports it with 8610 frames instead of the 42 in CharacterFX, (but the file size is still only 90kb) So why is this happening?
bergice
17
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Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 22nd Mar 2009 20:44
Limbs are bones...

Lol, that probably made awfully little sence

For example, if you are going to make a vehicle, you will need to make limbs for the vehicle hull, and limbs for the wheels, but mostly in my eyes limbs are mostly used for characters, in animating, rigging, making ragdolls. For characters you can call limbs for bones because you actually make the characters bones so you can move the arm and stuff.

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heyufool1
15
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Joined: 14th Feb 2009
Location: My quiet place
Posted: 23rd Mar 2009 00:30 Edited at: 23rd Mar 2009 02:15
Ah ok, thanks but one more problem... please check first post again.
bergice
17
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Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 23rd Mar 2009 13:10
Can you export as 3ds and send it to me?

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