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Dark GDK / Dark GDK and TED

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theacefes
15
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Joined: 21st Mar 2009
Location:
Posted: 24th Mar 2009 00:28
Hi, I'm attempting to load a terrain using dark gdk and ted, but I've been unable to find any references or tutorials about this. I'm been able to import the terrain but the skybox, water, etc does not appear (this is when I import using a direct x file or as a supertexture. I'd like to enable collisions so if I could load all this using maps I'd appreciate any links to a tutorial (or a forum post that I missed while searching). Thanks!

Ace
www.myspace.com/katbella
Sharp Bullet
16
Years of Service
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Joined: 5th Feb 2008
Location: Pluto
Posted: 25th Mar 2009 18:44
you can look at http://www.d-grafix.com/?page=ted#DOWN.

the source code is for dark basic but i'm sure that you can translate it to dgdk.

First say to yourself what you would be; and then do what you have to do.
Sharp Bullet
16
Years of Service
User Offline
Joined: 5th Feb 2008
Location: Pluto
Posted: 25th Mar 2009 18:46
and if you want a good collision system you can search for sparky's collision (on this forum )

First say to yourself what you would be; and then do what you have to do.

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