Hi,
I started a zombie style fps game, based on Cod:WaW Zombie bonus game. It is coming on well, one days work so far but I have got quite a lot done.
*Level Design Almost complete (Used FPSC as map editor, then imported into dbpro)
*Some weapons completed - Aiming, Scoped Zoom, Sound effects, reloading, animation and purchasing weapons.
*Zombie character added. Just follows the player at the minute. I have dark ai so i will add some animation code and attacking code, although he does die and respawns in several different possible locations
*Bullet holes complete
*Collision with static universe complete
*Points system complete
*Upgrade and purchasing system almost complete
Todo: Recoil, muzzle flash, zombie animation, and more complex AI, add final two weapons that can be purchased, zombie collision, different rounds and blood effects, and the HUD, also some graphic improvements, possibly bloom and maybe a bit of motion blur etc... also maybe some shaders on the characters and weapons.
This is just kind of a fun mini game to have a break from programming more serious projects. As you see I am using fpsc stock media because i dont have much time to make my own model etc... and also modelling is not my strong point
Anyway here is a few screenies
Any suggestions welcome!
FireBASIC - The Heart of Great Programming - http://firebasic.ablazegaming.co.uk