chunks,
this is gonna save me a
lotta time on a project i'm working on (kids alphabet/numbers/typing app). very handy, as mentioned.
a few comments:
can't get a texture to stick to it. (
can color object tho)
scaling object appears to scuttle uv data as well.
have to manually center the model x. (a simple
offset limb ObNum,0,(
object size x (ObNum)/-2.0),0.0,0.0,1 fixes that quickly)
polycount can be pretty high (have to watch how "fancy" of a font we use)
also worth mentioning, setting font size to a negative causes crash.
none the less:
thanks for sharing!