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FPSC Classic Work In Progress / (X9) SWAT-Team.

Author
Message
dungsoftvnn 1
17
Years of Service
User Offline
Joined: 25th Jan 2009
Location:
Posted: 24th Mar 2009 17:01




Download


you need newest DirectX9 to play

aivi codec pack 2.1
SGJB
17
Years of Service
User Offline
Joined: 18th Mar 2009
Location: UK
Posted: 24th Mar 2009 20:06
You should add some light maps and add some entities like litter, bins ect, other then that I can't see anything wrong with it keep up the good work.
Robert F
User Banned
Posted: 24th Mar 2009 22:36
Yeah, there usually just isn't alot of boxes laying scattered around outside.


shes a brick HOUSE!
bobochobo
18
Years of Service
User Offline
Joined: 9th Jul 2008
Location: My house, in the middle of my street
Posted: 24th Mar 2009 22:39
No, but boxes distract the eyes from the bare floor. They also provide cover.

Robert F
User Banned
Posted: 24th Mar 2009 22:41
Quote: "No, but boxes distract the eyes from the bare floor. They also provide cover."


Sure, if you want your game to look unreal. If thats the case, you mind as well put some computers or something scifi out there to.


shes a brick HOUSE!
puppyofkosh
19
Years of Service
User Offline
Joined: 9th Jan 2007
Location:
Posted: 24th Mar 2009 22:42
Put lights in and it'll look pretty cool.
bobochobo
18
Years of Service
User Offline
Joined: 9th Jul 2008
Location: My house, in the middle of my street
Posted: 24th Mar 2009 22:47
Sry Robert, but tell me of one good modern fps game that doesnt have boxes on the floor?

darimc
19
Years of Service
User Offline
Joined: 19th Jan 2007
Location: Canada
Posted: 25th Mar 2009 02:06
Quote: "Sry Robert, but tell me of one good modern fps game that doesnt have boxes on the floor?"
Call of Duty 4: Modern Warfare.

I agree, you screen shots are bare, this is almost nothing except boxes and a tree. Also add some lighting.

bobochobo
18
Years of Service
User Offline
Joined: 9th Jul 2008
Location: My house, in the middle of my street
Posted: 25th Mar 2009 19:14
lol darmic, i dont want to turn this into a big argument, but think of Broadcast, the multiplayer map. I'm just saying that boxes and stuff make the game more vissually appealing.

darimc
19
Years of Service
User Offline
Joined: 19th Jan 2007
Location: Canada
Posted: 25th Mar 2009 21:09
Quote: "think of Broadcast, the multiplayer map. I'm just saying that boxes and stuff make the game more vissually appealing."
Yes, but I quote "and stuff", you must add more than just boxes. At this point this is only boxes and a few plants. Not to mention, there is no lighting, just try to add these things to make it better.

AaronG
19
Years of Service
User Offline
Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 25th Mar 2009 23:07
...and where did you steal the logo/image from?


Click above to sign up for the Axifer Designs Dev-Team!
twitch tweak
18
Years of Service
User Offline
Joined: 20th Oct 2007
Location: Alcatraz Island - 4 life sentences :)
Posted: 26th Mar 2009 05:04
haha @ Aaron G no kidding

Yeah I attempted a project like this awhile back, thread might still exist, SWAT the element, look it up. Also you might want to implement an ally script into the game so you can have an actualy swat team.

try to mix up the entities some more. that tree doesnt fit the environment, and its growing out of cement.. lights are badly needed, but it has good potential

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