Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / Problems with Multiple Player

Author
Message
NateBenton
15
Years of Service
User Offline
Joined: 27th Mar 2009
Location:
Posted: 28th Mar 2009 06:45
I'm having problems hosting and connecting to multiple player games I've created with FPSC.

Both I, and my test computer have opened the port 2303 for our internal computers, and yes, it is set to UDP.

Do any of you have ideas?

Both of us just get "waiting to join" when joining the other persons game. SOMETIMES it'll show the games in the "join a game" section, other times, it'll say there is no games.

Any suggestions?

Thank you.
Wazoo117
15
Years of Service
User Offline
Joined: 11th Dec 2008
Location: Coarsegold, CA
Posted: 12th Apr 2009 03:12
make a new .fpg every time you create another map...

"There are very few problems in life that cannot be solved by the proper application of high explosives"

Login to post a reply

Server time is: 2024-10-12 07:24:26
Your offset time is: 2024-10-12 07:24:26