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FPSC Classic Models and Media / Tree Magik Models have Trunk-tex wrapped over Leaves?

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kutte128
20
Years of Service
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Joined: 18th Apr 2006
Location: Germany
Posted: 30th Mar 2009 15:35
hi,

i read in one of the threads that TM should be compatible with FPSC.
i can load the models but the textures don't work right.
i changed manually the .png and .jpg to .tga in the .x-File. in Milkshape,Lithunwrap and even in the FPSC-Editor it looked perfet but in-game all trees have the trunk texture wrapped over the leaves.
They are working in DBP too so the models/textures should be find.

this is my fpe:


Attached is a Screenshot from within the Editor

sincerely,
kutte128
kutte128
20
Years of Service
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Joined: 18th Apr 2006
Location: Germany
Posted: 30th Mar 2009 15:39
attached an in-game screenshot
AaronG
19
Years of Service
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Joined: 28th Oct 2006
Location: Millstone, NJ
Posted: 30th Mar 2009 16:47
Leave the textured= field blank in the .fpe. It looks like it requires multiple textures.


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kutte128
20
Years of Service
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Joined: 18th Apr 2006
Location: Germany
Posted: 30th Mar 2009 17:03
hi,

yes it's multitextured. the problem is, the "textured"-field is already empty
SpyDaniel
20
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Joined: 4th Feb 2006
Location: United Kingdom
Posted: 30th Mar 2009 17:45
Are both textures in the same folder? If they are not, then thats why you are getting this problem.
kutte128
20
Years of Service
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Joined: 18th Apr 2006
Location: Germany
Posted: 30th Mar 2009 17:51
yep, all textures are in the same folder
darimc
19
Years of Service
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Joined: 19th Jan 2007
Location: Canada
Posted: 30th Mar 2009 21:07
Make it dynamic and immobile.

kutte128
20
Years of Service
User Offline
Joined: 18th Apr 2006
Location: Germany
Posted: 31st Mar 2009 14:20
thanks! that was it.

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