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Dark GDK / Loading a world from FPSCreator

Author
Message
DarkGDK Beginner
15
Years of Service
User Offline
Joined: 1st Apr 2009
Location:
Posted: 1st Apr 2009 19:52
So, I have figured out how to load a world from fps creator. what i dont understand is where in my 3d environment dark gdk loads the world to. i found the world i loaded but it took a while guessing with the camera location. a few other things i have yet to accomplish is to make the walls solid..is there an api for the dark gdk anywhere?

-Jeremy-
jezza
16
Years of Service
User Offline
Joined: 8th Mar 2008
Location: Bham, UK
Posted: 1st Apr 2009 20:34
Hehe, you're called Jeremy too.
To make the walls solid, you must detect collision with the camera and stop the camera moving into them. Try sparky's (do forum search)

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