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Dark GDK / Are there Physics in DARK GDK ???

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lego666
15
Years of Service
User Offline
Joined: 2nd Apr 2009
Location:
Posted: 4th Apr 2009 09:45
I'm new to Dark GDK as well as to game programming, i hear about dark physics but only for dark basic pro, and i'm now working on a artillery game with dark gdk, for that reason i need physics to work on the projectile motion...
any suggestions????

BrainMech
Rampage
16
Years of Service
User Offline
Joined: 4th Feb 2008
Location: New Zealand
Posted: 4th Apr 2009 13:12
DarkGDK uses standard ODE Physics Engine. As does DarkBASIC Professional.
If you purchase DarkPHYSICS, there will be a seperate download for a DarkGDK version in your Order History. Works fine for me.
Peace


DarkBASIC Pro. Teh awesumness
jezza
16
Years of Service
User Offline
Joined: 8th Mar 2008
Location: Bham, UK
Posted: 5th Apr 2009 20:05
GDK does not use ODE. It has no physics inbuilt. You can make a wrapper for a free physics engine, use DarkPhysics, or write your own using sparky's collision.
Rampage
16
Years of Service
User Offline
Joined: 4th Feb 2008
Location: New Zealand
Posted: 6th Apr 2009 11:59
Nevermind


DarkBASIC Pro. Teh awesumness

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