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The 20 Line Challenge / 1 hour 20 line challenge

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sneaky smith12
16
Years of Service
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Joined: 30th Apr 2006
Location: Like id tell you, oh wait i just did
Posted: 6th Apr 2009 01:11
Out at the Air National Guard this weekend I was challenged to write a game in 20 lines for everyone to have a competition on.

Controls:
Cursor keys move in respective directions
Z -- moves toward the screen
Y -- moves away from the screen

Rules:
You're the cube. Hit the sphere. The sphere positions randomly each time you hit it.



If at first you dont succeed, LOWER YOUR STANDARDS.
sneaky smith12
16
Years of Service
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Joined: 30th Apr 2006
Location: Like id tell you, oh wait i just did
Posted: 6th Apr 2009 01:19
just so you all know it didn't take me the hour... more like 10-15 minutes... lol

If at first you dont succeed, LOWER YOUR STANDARDS.
sneaky smith12
16
Years of Service
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Joined: 30th Apr 2006
Location: Like id tell you, oh wait i just did
Posted: 7th Apr 2009 02:29
patiently awaiting feedback...

If at first you dont succeed, LOWER YOUR STANDARDS.
Monk
14
Years of Service
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Joined: 25th Sep 2008
Location: Standing in the snow =D
Posted: 8th Apr 2009 23:53 Edited at: 9th Apr 2009 00:01
Just had a look at it now, and I dont see anything...
All I get is a green screen + text and seemingly no moving.

La problemo lies with the moving for some reason.. I swapped your moving code for control camera using arrowkeys, and then placed the object at the camera position and it works. Quite an addictive little game =) However, it can be hard and disorientating to find the sphere if its beneath you.

I would say that it could be improved with a small background (possibly) and mouse movements.

P.s if you dont get feedback, its cos this is a relatively unvisited thread...

sneaky smith12
16
Years of Service
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Joined: 30th Apr 2006
Location: Like id tell you, oh wait i just did
Posted: 8th Apr 2009 23:56
hmm... works over here wonder what is causing that for yourself...

If at first you dont succeed, LOWER YOUR STANDARDS.
Monk
14
Years of Service
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Joined: 25th Sep 2008
Location: Standing in the snow =D
Posted: 9th Apr 2009 14:22
The movement code didnt look wrong, it just didnt work...

Indicium
14
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Joined: 26th May 2008
Location:
Posted: 6th May 2009 00:46
Worked Fine For Me, Perhaps you are using a newer/older version than it was coded in?

Anyways, it was abit boring to be honest, maybe a bit more of a chalenge, maybe moving targets or something?

Got 26

Omricon W.I.P

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