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Dark GDK / Simple Client / Server setup [help]

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AskCharlie
15
Years of Service
User Offline
Joined: 5th Apr 2009
Location:
Posted: 6th Apr 2009 03:49
I don't know what type of game I am going to create. However I know for certain that I would like to work with Server and Client connection, however it is achieved.

I have only ever created single player games both in C#/VB and C++. I thought it would be interesting to give this application a go and see what I can create.

Would anyone be kinda enough to give me some insight to the mere basics in server/client communication. Possibly a sampler code that would work in Dark GDK.

I have searched this forum and nothing really gets answers fully. Others just keep suggesting using peer to peer though .dll

Anything would be kind that is up to date. everything i read here seems to be from years ago.

thanks!
Murloc
15
Years of Service
User Offline
Joined: 28th Dec 2008
Location: Utena,Lithuania
Posted: 6th Apr 2009 08:18
http://www.tenouk.com/Winsock/Winsock2story.html

Try to look here

Theory-When you know everything,but nothing works.
Practice-When everything works,but you don't know why.
Programming merges these two-Nothing works,and you don't know why.
Scottie Dog
16
Years of Service
User Offline
Joined: 12th Feb 2008
Location:
Posted: 6th Apr 2009 12:39
If you want to do connections THE solution to most of your problems can be found in RakNet.

http://www.jenkinssoftware.com/index.html

It is extremely powerful, but also simple. There are samples, tutorials and demos included with the package.
Murloc
15
Years of Service
User Offline
Joined: 28th Dec 2008
Location: Utena,Lithuania
Posted: 6th Apr 2009 13:59
I thought it is named RadNet xD Thanks!

Theory-When you know everything,but nothing works.
Practice-When everything works,but you don't know why.
Programming merges these two-Nothing works,and you don't know why.

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