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FPSC Classic Models and Media / how do i make a animated model skeleton in ms3d?

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Replay the Master of Time
17
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Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 7th Apr 2009 13:44
how do i make a animated model skeleton in ms3d?
and does it matter what order do i make the animations?
and how many frames does each animation need?

Toasty Fresh
19
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 7th Apr 2009 13:55
There's already a skeleton, fully animated, in FPSC...
Replay the Master of Time
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Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 8th Apr 2009 07:17
no i want to make custom animations but i don't know how

Peter gee
18
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Joined: 11th Jan 2008
Location: behind you!!!!
Posted: 8th Apr 2009 12:45
the best way to get what you are wanting, is to watch tutorials and practice.

it may take some time before you manage to make a fully animated skeleton that actually looks good, all i can recomend is practice, practice and do a bit more practice.

yours truly,
Peter Gee

computer cookies are not tasty i found that out the hard way

Replay the Master of Time
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Joined: 15th Dec 2008
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Posted: 9th Apr 2009 13:21
link to tut?

Programador hispano
20
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Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 9th Apr 2009 18:40
Just download the skeleton that is already here animated in the forum and add to it animations at the end, just don't change the ones already made, it doesn't matter the order of the animations because you will tell fpsc the frame #'s in the fpe file for what you want to do.

Quote: "and how many frames does each animation need?"


That depends of what kind of animation you are trying to create. A walking cycle is usually 24 frames for example.

...........(o o)........
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Replay the Master of Time
17
Years of Service
User Offline
Joined: 15th Dec 2008
Location: Everywhere at every given time
Posted: 15th Apr 2009 12:35
thanks for that but could you tell me average number of frames for each anim type, what numbers the custom animations will be ie idle stand = 1, walk = 2, etc, and i still don't know how to make animations

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