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FPSC Classic Product Chat / Can pure white be transparent too

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Mr Bigglesworth
16
Years of Service
User Offline
Joined: 4th Mar 2008
Location:
Posted: 10th Apr 2009 22:50
Hey, If you haven't seen it already, I am making some epic blood splats over in models and media, and they do contain some pure black, so I was wondering can pure white (255,255,255) be transparent too.

Paul112
18
Years of Service
User Offline
Joined: 1st Jan 2006
Location: UK
Posted: 11th Apr 2009 02:25
Not to my knowledge, why not just make them black instead? FPSC will only treat pure black, or an alpha map, as transparent.

Paul

Coty
16
Years of Service
User Offline
Joined: 12th Mar 2008
Location:
Posted: 11th Apr 2009 09:53
Do invisible segments still block engine visibility? That is, if I use invisible walls, ceilings, and floors, and then create my rooms with entity's, will the BSP still be created that blocks engine visibility into the other sections, or how would I block engine visibility in sections of an outdoor level?

Thanks,
Coty

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