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Newcomers DBPro Corner / Strange collision problems

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MedianHansen
15
Years of Service
User Offline
Joined: 18th Mar 2009
Location:
Posted: 11th Apr 2009 16:47
So, i'm new to DB pro, and i'm trying to ues the collision part, personally, i prefer polygon collision, as long as there's not too many polygon detections to slow down the game...
The following code is used to make collision for my character (object 2)

The following is used for a square platform:

As u can see i have also tried to make the platform using the make object box function, but for now, i've just made it a remark.
The part that detects collision:

Now the problem is, that no matter how i make the square, the collision detection, only seems to detec 1/4 of it... This will as usual be the 1/4, that's right-down, if you look on it from above, and this is both when importing the model, as well as using the
make object box function :S
mike5424
15
Years of Service
User Offline
Joined: 30th Mar 2009
Location:
Posted: 11th Apr 2009 20:28
try this:

say if it works
all i done is added a =1 but i dont know if it will work

www.madninjas.co.nr we are mad and we are ninjas
MedianHansen
15
Years of Service
User Offline
Joined: 18th Mar 2009
Location:
Posted: 11th Apr 2009 21:36
Alright, i solved this, using the sparky's colission dll! Thanks for your help though

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