I saw a whole bunch of people complaining that they have models but can't get them into FPSC. Here's the super simple way around making models for FPSC.
What you need:
-AC3D (can be the 14-day trial) or something else that can export .X files
-Make Entities from X Files or MEFXF (from fpscreator.com and it's free!)
-Some sort of texture (I recommend using texture maker) because it won't show up if it doesn't have a texture or has color.
-FPSC (can be X10 too)
Steps:
1: Make a model... (I said AC3D because it's easy to use, really good, etc. and also it can export .X files)
2: Export it to an X file
3: Put the X in the correct MEFXF file
4: Follow the steps in MEFXF
Oh, another thing. You have to make your model HUGE!!! (If you're using AC3D, I'm not sure about other modelers) Or else you'll end up making an ant. The first time I got an Audi into FPSCX10, it looked like a puny ant.
5: Put the .bmp, .x, and other files that MEFXF has made out of your model into the entity bank in FPSC. Not the entity bank in the file 'FPSC (X10) Files'.
Note that this makes only objects, not weapons or characters or anything like that.
MEFXF automatically programs your entity so you don't have to worry about that. If you're no good at modeling, at least try making entities out of the .X files that MEFXF comes with. It helps you learn.
The reason I put this thread in 3D Chat is because I was worried that Mods would move the thread here if I put it in the FPSC Models thread. Ah, I'm just paranoid.
It's lengthy, yeah, but hopefully it'll help. If you need extra help, just email me. Either that, or give me your .X file and I'll make it into an entity (I'll try my best).
Quote: "What you need:
-AC3D (can be the 14-day trial) or something else that can export .X files
"
Yeah I said AC3D, but that's just what I use. It can be anything else you wish.