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Dark GDK / sparkys collision problem

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revned
15
Years of Service
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Joined: 13th Apr 2009
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Posted: 13th Apr 2009 21:46
so i sort of been playing around with the samples and i used some of its sliding code in just a practise map. but when ever it hits the building it sends the user to the same corner. i can't even get in the building at all.

here is the code and it is long
revned
15
Years of Service
User Offline
Joined: 13th Apr 2009
Location:
Posted: 13th Apr 2009 23:31
i have fixed it. in the code it has SC_SphereCastGroup and for the last z position i had the old y in it and i changed it to the new z position and it fixed it. i kept reading it then i noticed it.

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