hey, I actually got mine going.
I guess mine were really slow animations, so I had to speed them up a bit lol.
dbLoadObject ( "Torus2.x", 1 );
dbPositionObject ( 1, 0, 0, 0 );
dbPlayObject ( 1 );
while ( LoopGDK ( ) )
{
// move the camera forwards
if ( dbUpKey ( ) )
dbMoveCamera ( 1 );
// move the camera backwards
if ( dbDownKey ( ) )
dbMoveCamera ( -1 );
if ( dbControlKey ( ) )
{
dbPlayObject ( 1 );
dbSetObjectSpeed ( 1, 10000 );
dbLoopObject ( 1 );
}
if (dbShiftKey ( ))
{
dbStopObject ( 1 );
}
// here we make a call to update the contents of the screen
dbSync ( );
}