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ID_OK
17
Years of Service
User Offline
Joined: 3rd Sep 2007
Location:
Posted: 14th Apr 2009 16:18
Hi,

I have of daz3d a 3D model.

This model owns 46 groups, 28 Colormaps and 28 Bumpmaps.

With transform of Wavefront *.obj in *.DBO with Ultimate Unwrap3D are lacking the Bumpmaps (only Texture stage 0).

How add I the Bumpmaps to that Scene in DrakBasicpro for more realism?

Thank you.
Mobiius
Valued Member
22
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 14th Apr 2009 20:23 Edited at: 14th Apr 2009 20:24
Use the shader commands. There is a 'set object bump mapping' command I believe.

Or load a shader effect and apply it to the object with the 'load effect',
and 'set object effect' commands.

3700+ Athlon 64 - Geforce 7600 GS - 2GbDDR2 RAM - 40Gb Hdd (In this pc) - Windows Vista Ultimate (x86)
ID_OK
17
Years of Service
User Offline
Joined: 3rd Sep 2007
Location:
Posted: 19th Apr 2009 15:55
The problem would not at all only frustrate, if it Modeler would give the Texture Stage 1 in the *.dbo file format save would

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