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FPS Creator X10 / Importing a house

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Archerkill30
15
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Joined: 15th Apr 2009
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Posted: 15th Apr 2009 17:33
Hey I have a house model in .x model I was wondering where I put the files and what else I have to do because I put the x model in the prefabs directory and but a bmp image with the same name and it didn't show up
Jingle Fett
16
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Joined: 20th Dec 2007
Location:
Posted: 15th Apr 2009 20:54
the model needs to go in the meshbank folder
Then you need to put the textures in the FPSc X10 Files\Texturebank folder

After that, you need to create the .fpe file and put that in the entitybank. The .fpe contains all the info that FPSC needs to get the entity working in-game.
Nickydude's Community Guide should explain how to do all this in greater detail

A picture says a thousand words.
--H.K.--
http://www.fpscx10-online.com/

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